Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Age of Galactica - mod GUIDE
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:
Word Association (84 users)
CBA PathBlood 1.8.0 (62 users)
1.6 reward campaing (54 users)
AoKTS updates (40 users)
Photos of Voobly Players (28 users)
New CBA Hero now supports HD / D... (17 users)
Setting up port forwarding in ro... (16 users)
Most active threads in past week:
1.6 not working with me anymore... (9 posts)
New CS EVENT (7 posts)
Setting up port forwarding in ro... (7 posts)
Error al lanzar la partida (5 posts)
i can't play in new player (3 posts)
1.6 EASY SYNC ERROR (3 posts)
Idle TC and quick classical vs E... (3 posts)
this mod is simple fantastic!!!
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. I tried it in Sheep vs Wolf with Holes, but sadly it's not doing it. Here I use other gatherer command. i guess this stuff hiding in the exe codes.
2. This mechanism need the exe file editing (what I don't know how to do). The quickjump works only with few building, (the original ones), just different graphics and stats (like the Planetary Center as TC, Fortified Planet as Castle, Spaceship Factory as Dock and Trading Planet as Market).