Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > A new custom map called "State of War"
3 User(s) are reading this topic (in the past 30 minutes)
0 members, 3 guests
0 members, 3 guests
Was gerade angesagt ist:
Word Association (72 User)
AoKTS updates (35 User)
CBA PathBlood 1.8.0 (35 User)
1.6 reward campaing (34 User)
TIW 2020 Map votes (29 User)
Photos of Voobly Players (27 User)
Devil May Cry (20 User)
Aktivste Beiträge der letzten Woche:
Torneo 1v1 HUMAITA / HUMAITA 1... (13 Beiträge)
Restore Problem (12 Beiträge)
AOM Error "Unsupported Grap... (9 Beiträge)
If there is chance to advertise ... (8 Beiträge)
🌟 Let's Restart Custom Scenar... (7 Beiträge)
Which AI can play DE Islands cus... (6 Beiträge)
Old VCOM/Tournament forums (4 Beiträge)
The map is not rated anymore.
I have created a mod (only a small one) - it just adds the relic cart i wanted (its on unit #866 called Relic cart).
Its a fast-unconverted relic cart which u can step on and move it.
I want to use it as a gathering point for the unit making building.
I have added 2 files - the mod and a example of usage of this relic cart.
There is one problem i see with it. When i have a trigger of "create unit" which happens to create a unit over this relic cart, the relic cart is removed from the map. i have a walkaround for this by making the player whose relic was destroyed as the looser of the match (assuming he put it on a creation trigger by purpose, which should not be allowed anyway).
I wonder if voobly will be king enough to add this "unit" to their game, so me (and i guess more maps like CBA) will be able to use this as a garrison point (instead of only 3 options like in CBA).
Of course its not a must, but it will need less attention of the player who want to focus on micro on this map (instead of managing his own noob troops which just came out of the barracks and clueless about what to do next).
Anyway, i have created this page for the mod:
http://www.voobly.com/gamemods/mod/414/Gathering-point
It is great, as you can change the place units will be gathered.
If u play in ver 0.9 without the mod, the old behavior will be (the units will be created at a fixed place).
For some reason i cant rename the relic cart.